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Bankroll,
treat it like inventory.

Your bankroll is the only variable you control at the table. The dealer is fixed. The math is fixed. Bet sizing decides whether variance ends the session or just colours it.

Sane unit size
0.5–2%
of session bankroll
Volatility unit
100–500 spins
for high-variance slots
Session loss cap
40%
hard stop, no exceptions
Win lock target
100%
bank half once you double
Start here

The math problem bet sizing solves

Casino games are negative-EV, but the rate at which you lose is dominated by variance for any session shorter than tens of thousands of spins. Variance is what bet sizing controls. Bet too big and the inevitable losing streak clears your bankroll before EV has a chance to show up at all. Bet small enough and you stay in the game long enough for an upside spin to land.

You don’t bet to win. You bet to stay alive long enough to see variance.

Step one

Unit size, anchored to session bankroll

A unit is the standard bet for the session. Pick a percent of bankroll, not a dollar value. If your bankroll changes next session, the unit changes with it. The percent depends on game volatility.

Game typeUnit size (% of session BR)Why
Blackjack, baccarat, single-zero roulette1–2%Low variance plus low house edge. You can size bigger without runaway risk.
Low-volatility slots0.5–1%Hit rate is high enough that 200–500 spin sessions are realistic at this size.
High-volatility slots0.25–0.5%Standard deviation can swallow 50+ unit losses in a stretch. Smaller units buy survival.
Bonus buys0.5–2% per buyYou are paying for compressed variance. Treat each buy as one outcome, not many.
Crash, dice (custom-multiplier)0.25–1%Multipliers above 5× compound losses fast at high stakes; size small or your max-loss hit rate spikes.
Worked example
  bankroll = $1,000
  game = high-volatility slot (Hand of Anubis, NoLimit territory)
  unit % = 0.4%
  unit size = $1,000 × 0.4% = $4 per spin
  spin budget = $1,000 / $4 = 250 spins before any wins

That 250-spin floor is the survival number. Below it, you do not
have enough rope for the slot's hit-rate distribution to land a
feature. At $20 per spin, you would have 50 spins. Math says no.
Step two

Risk of ruin, in pictures

Risk of Ruin (RoR) is the probability that bankroll hits zero before reaching some target. At negative-EV games, RoR is unavoidable in the long run. The question is how fast it shows up. The smaller your unit relative to bankroll, the longer it takes.

Bet as % of bankrollBust risk in 100 spinsBust risk in 1,000 spins
0.25%~1%~10%
0.5%~5%~28%
1.0%~12%~52%
2.0%~24%~76%
5.0%~48%~95%
10%~74%~99.5%

Approximation for high-volatility slots at 96% RTP, with ~22% hit rate. Real slots will vary; the shape of the curve does not.

Reading the table the right way: at 5% per spin, a 1,000- spin session has a 95% chance of clearing you out before it ends. The promise of "playing for an hour" with 5% bets is fiction at high volatility. You either run hot immediately or you bust.

The exception

Kelly fraction, the +EV case

The Kelly criterion gives the optimal bet size when you have an actual edge. Casino games are negative-EV, so Kelly says zero. But two scenarios in crypto-casino play are genuinely +EV: cashable bonus clearing on the right slot, and rakeback / cashback structures.

Kelly formula (binary outcome)
  edge = p_win × payout − p_loss
  variance = p_win × payout² + p_loss
  Kelly% = edge / variance

Half-Kelly is the practical bet size. Full Kelly is statistically
optimal but the drawdown ride is brutal, and "I miscalculated my
edge by 1%" sends you bust. Almost everyone uses 1/4 to 1/2 Kelly.

Example: a +2% rakeback structure on slots
  edge per $1 wagered = +$0.02
  variance per $1 ≈ 5 (high-volatility slot)
  full Kelly% = 0.02 / 5 = 0.4% of bankroll per spin
  half Kelly = 0.2% of bankroll per spin

Match this back to the unit-size table: the half-Kelly answer is
0.2%, right inside the high-volatility slot recommendation.

Kelly is rarely useful on its own at a casino. It is useful as a sanity check on unit-size guesses. If a bonus structure pushes your half-Kelly above 1% of bankroll, the offer is exceptionally generous (or you miscalculated the edge).

Step three

Stop rules that actually work

Stop loss
40% of session bankroll

Hard. Pre-committed before the session starts. If the number flashes, you stop. Tilt is the failure mode the rule exists for; the rule does not negotiate when tilt arrives.

Win lock
Lock half once you double

At 2× starting bankroll, withdraw half. The remaining half is house money. This converts a streak into a realised result instead of a story about a streak that evaporated.

Why hard rules beat instinct

The recurring losing pattern in casino streamers is not a single bad session. It is a sequence: small loss, raise stakes to chase, big loss, raise stakes harder, ruin. Pre-committed stops break the chain at step one. They feel arbitrary in the moment because they are arbitrary, that is the point. You do not negotiate with arithmetic.

Bottom line

The three rules in one breath

1
Size to survival
0.25 to 2% of bankroll per bet, dialed by game volatility. Below the table, you bust. Above, you bust faster.
2
Pre-commit the stops
Loss cap and win lock decided before the session, not during. Tilt is real and you do not get to make decisions inside it.
3
Treat winnings as withdrawals
Banked = real. On the screen = imaginary. The withdrawal button is the only thing that converts variance into outcome.

Responsible gambling resources, AU: gamblinghelponline.org.au. UK: gamcare.org.uk. US: ncpgambling.org. If the number on the screen has stopped feeling like math, walk.